πΉCinematic Angles
π¬ Overview
Controls night robbery crash camera positions.
Each shop can have custom cameras.
If shop has no entry β uses
_DEFAULT.
π§Ύ Structure Template
CinematicAngles = {
["Store Name"] = {
{ offset = vector3(x,y,z), pointAt = vector3(x,y,z), fov = 55.0, duration = 1500 },
{ offset = vector3(x,y,z), pointAt = vector3(x,y,z), fov = 50.0, duration = 1200 },
},
["_DEFAULT"] = {
{ offset = vector3(0,3.6,1.2), pointAt = vector3(0,0,0.6), fov = 55.0, duration = 1200 },
{ offset = vector3(4.8,-2.0,1.6), pointAt = vector3(0,0,0.6), fov = 50.0, duration = 1200 }
}
}π Field Quick Reference
Field
Description
offset
Position of camera relative to AccidentCoords
pointAt
Where the camera looks (relative)
fov
Camera zoom (45β60 recommended)
duration
Time per shot (ms)
πͺ Shop Name Matching
The key must match the
namefield fromshops.lua. Example:
β cinematic must use:
π₯ Example (from file)
β Add Custom Camera Set
π Quick Checklist
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